Qt Rendering Hardware Interface

Introduction

The Qt Rendering Hardware Interface is an abstraction for hardware accelerated graphics APIs, such as, OpenGL, OpenGL ES, Direct3D, Metal, and Vulkan.

The main class in the module is QRhi. Each QRhi instance is backed by a backend for a specific graphics API. The selection of the backend is a run time choice and is up to the application or library that creates the QRhi instance. Some backends are available on multiple platforms (OpenGL, Vulkan, Null), while APIs specific to a given platform (Direct3D, Metal) are only available when running on the platform in question.

Table of Contents